Cold!
This critter is super chilly! Don't worry, it says “icy fresh” right on the tin.
Low Level
Ice Breath
- 1d6 fire damage/CR, useable every 3 rounds, 10 ft cone.
Ice Halo
- 1d4 damage/CR to attackers with natural attacks.
Ice Damage
- 1/2 damage from the Monster's primary attack is cold damage. If another template applies a similar ability, pick only one.
Cold Resistance 8