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Basic Mechanics
the resolution mechanic
You have a bunch of stats.
Your stats look similar to “Gambling: 3d6+1”.
To see if you gamble well, you roll 3d6+1. Usually that's compared to a difficulty value set by the GM; sometimes it's opposed.
Whenever you roll dice, designate one of them as special (the “hero die”)
Example: if you rolled Gambling as above, you would roll two regular dice and one hero die. If you only roll one die, it is the hero die.
If the hero die result is 2, 3, 4, or 5, add it normally. Nothing weird happens.
If the hero die result is 6, add six to the total and roll it again. Keep rolling until it is not a six.
If the hero die result is 1, something bad happens. In general, remove the hero die and the next highest die result from the result. About 1/6th of the time, the GM is encouraged to introduce a complication instead.
There are two resources you have that affect the dice pool:
Character creation